1703 North Beauregard St.
Alexandria, VA 22311-1714
Tel: 1-800-933-ASCD (2723)
8:00 a.m. to 6:00 p.m. eastern time, Monday through Friday
Local to the D.C. area: 1-703-578-9600
Toll-free from U.S. and Canada: 1-800-933-ASCD (2723)
All other countries: (International Access Code) + 1-703-578-9600
Get to know gamification, an instructional approach that’s revolutionizing K–12 education. Games are well known for their ability to inspire persistence. The best games feature meaningful choices that have lasting consequences, reward experimentation, provide a like-minded community of players, gently punish failure, and encourage risk-taking behavior. Players feel challenged, but not overwhelmed. In the classroom, a gamified lesson fosters perseverance, creativity, and resilience. Students build knowledge through experimentation and then apply what they’ve learned to fuel further exploration at higher levels of understanding. In this book, Cassie covers
BOOK: (ASCD book, 2016) 7" x 9", 180 pages
E-BOOK: (ASCD E-Book, 2016) PDF e-book accompanied by bonus MOBI and EPUB files for use on e-book readers like the Kindle and the Nook. See the e-book FAQ link for information about device compatibility.
What teachers say to students—when they praise or discipline, give directions or ask questions, and introduce concepts or share stories—affects student learning and behavior. A slight change in intonation can also dramatically change how language feels for students. In What We Say and How We Say It Matter, Mike Anderson digs into the nuances of language in the classroom. This book’s many examples will help teachers examine their language habits and intentionally improve their classroom practice so their language matches and supports their goals.