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Local to the D.C. area: 1-703-578-9600
Toll-free from U.S. and Canada: 1-800-933-ASCD (2723)
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Get to know gamification, an instructional approach that’s revolutionizing K–12 education. Games are well known for their ability to inspire persistence. The best games feature meaningful choices that have lasting consequences, reward experimentation, provide a like-minded community of players, gently punish failure, and encourage risk-taking behavior. Players feel challenged, but not overwhelmed. In the classroom, a gamified lesson fosters perseverance, creativity, and resilience. Students build knowledge through experimentation and then apply what they’ve learned to fuel further exploration at higher levels of understanding. In this book, Cassie covers
BOOK: (ASCD book, 2016) 7" x 9", 180 pages
E-BOOK: (ASCD E-Book, 2016) PDF e-book accompanied by bonus MOBI and EPUB files for use on e-book readers like the Kindle and the Nook. See the e-book FAQ link for information about device compatibility.
Authors of the best-selling ASCD book Building Teachers’ Capacity for Success return to explain why your effectiveness in the classroom is directly connected to your ability to self-reflect on your teaching practice and use the reflection process to get better at what you do. Pete Hall and Alisa Simeral take you on a journey through the reflective cycle and outfit you with tools and strategies to increase your power to make purposeful improvements.